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Wisterian Odyssey:
Environment and Collectible Assets
Here, you will find designs of the environments the player will be able to explore in the game.

1st environment present within the game. It depicts Nobara's home in the distance just as she is about to enter the forest.

The dock area which the player will be taken to after the final boss. Also the area where they will meet up with Zi and be introduced to Ixchel. The ship's design is inspired by Incan reed boats.










Environmental assets consisting of for background objects and hazards, particle effect designs, and a backdrop for the lower forest area (just before final level).




Background panel designs used in the final level as well as the narrative goal of the game, Nobara's Biwa.
© Copyright Sharon Nazario
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